AMD 67DF:3C

  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • AMD 67DF:3C

NVIDIA GeForce GTX 1650

  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA GeForce GTX 1650

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Level Set Segmentation – 128

  • 6577.256 mVoxels/s
  • 4191.044 mVoxels/s

Level Set Segmentation – 256

  • 6588.747 mVoxels/s
  • 4093.985 mVoxels/s

Local Tone Mapping 2K

  • 196.433 mPixels/s
  • Failed / Not supported

Local Tone Mapping 4K

  • 181.133 mPixels/s
  • Failed / Not supported

Ocean Surface Simulation

  • 2230.932 Iterations/s
  • 1326.073 Iterations/s

Catmull-Clark Subdivision Level 3

  • 193.708 mTriangles/s
  • 154.036 mTriangles/s

Catmull-Clark Subdivision Level 5

  • 130.661 mTriangles/s
  • 172.211 mTriangles/s

N-Body simulation – 128k

  • Failed / Not supported
  • 219.357 Iterations/s

N-Body simulation – 1024k

  • Failed / Not supported
  • 26.533 Iterations/s

Vertex Connection and Merging

  • 8.295 mPixels/s
  • 7.16 mPixels/s

Subsurface Scattering

  • 3864.341 mSample/s
  • 3406.279 mSample/s

Subsurface Scattering multiple view

  • 3600.493 mSample/s
  • 3258.44 mSample/s

TV-L1 Optical Flow

  • 26.691 mPixels/s
  • 22.807 mPixels/s