NVIDIA GeForce RTX 3060

  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA GeForce RTX 3060

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Level Set Segmentation – 128

  • 9223.077 mVoxels/s

Level Set Segmentation – 256

  • 9848.261 mVoxels/s

Local Tone Mapping 2K

  • Failed / Not supported

Local Tone Mapping 4K

  • Failed / Not supported

Ocean Surface Simulation

  • 4092.289 Iterations/s

Catmull-Clark Subdivision Level 3

  • 336.282 mTriangles/s

Catmull-Clark Subdivision Level 5

  • 505.506 mTriangles/s

N-Body simulation – 128k

  • 515.796 Iterations/s

N-Body simulation – 1024k

  • 79.072 Iterations/s

Vertex Connection and Merging

  • 21.247 mPixels/s

Subsurface Scattering

  • 9532.998 mSample/s

Subsurface Scattering multiple view

  • 9028.058 mSample/s

TV-L1 Optical Flow

  • 65.574 mPixels/s