Compute Performance of Intel® Gen12 Mobile Graphice Controller

    • Advanced Compute
    • dGPU
    • iGPU
    • Level Set Segmentation – 128
    • 1092.561 mVoxels/s
    • Failed / Not supported
    • Level Set Segmentation – 256
    • 853.818 mVoxels/s
    • Failed / Not supported
    • Local Tone Mapping 2K
    • 68.184 mPixels/s
    • Failed / Not supported
    • Local Tone Mapping 4K
    • 70.529 mPixels/s
    • Failed / Not supported
    • Game Effects
    • dGPU
    • iGPU
    • Ocean Surface Simulation
    • 406.44 Iterations/s
    • Failed / Not supported
    • Catmull-Clark Subdivision Level 3
    • 36.591 mTriangles/s
    • Failed / Not supported
    • Catmull-Clark Subdivision Level 5
    • 78.162 mTriangles/s
    • Failed / Not supported
    • N-Body simulation – 128k
    • Failed / Not supported
    • Failed / Not supported
    • N-Body simulation – 1024k
    • Failed / Not supported
    • Failed / Not supported
    • High Quality Computer Generated Imagery and Rendering
    • dGPU
    • iGPU
    • Vertex Connection and Merging
    • 2.766 mPixels/s
    • Failed / Not supported
    • Subsurface Scattering
    • 1168.554 mSample/s
    • N/A
    • Subsurface Scattering multiple view
    • 1099.265 mSample/s
    • N/A
    • Computer Vision
    • dGPU
    • iGPU
    • TV-L1 Optical Flow
    • 9.144 mPixels/s
    • N/A
 
  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • Intel® Gen12 Mobile Graphice Controller