Compute Performance of Intel® UHD Graphics 630

    • Advanced Compute
    • Level Set Segmentation – 128
    • 594.845 mVoxels/s
    • Level Set Segmentation – 256
    • 607.481 mVoxels/s
    • Local Tone Mapping 2K
    • 23.558 mPixels/s
    • Local Tone Mapping 4K
    • 23.755 mPixels/s
    • Game Effects
    • Ocean Surface Simulation
    • 278.401 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 35.516 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 31.62 mTriangles/s
    • N-Body simulation – 128k
    • Failed / Not supported
    • N-Body simulation – 1024k
    • Failed / Not supported
    • High Quality Computer Generated Imagery and Rendering
    • Vertex Connection and Merging
    • 1.261 mPixels/s
    • Subsurface Scattering
    • 408.078 mSample/s
    • Subsurface Scattering multiple view
    • 398.022 mSample/s
    • Computer Vision
    • TV-L1 Optical Flow
    • 2.86 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Integrated GPU
  • Intel® UHD Graphics 630