Compute Performance of NVIDIA GeForce 930M

    • Advanced Compute
    • dGPU
    • dGPU
    • Level Set Segmentation – 128
    • N/A
    • N/A
    • Level Set Segmentation – 256
    • N/A
    • N/A
    • Local Tone Mapping 2K
    • N/A
    • N/A
    • Local Tone Mapping 4K
    • N/A
    • N/A
    • Game Effects
    • dGPU
    • dGPU
    • Ocean Surface Simulation
    • 124.946 Iterations/s
    • 251.846 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 21.667 mTriangles/s
    • 29.67 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 21.341 mTriangles/s
    • 28.823 mTriangles/s
    • N-Body simulation – 128k
    • 31.209 Iterations/s
    • 35.777 Iterations/s
    • N-Body simulation – 1024k
    • 3.391 Iterations/s
    • 3.749 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • dGPU
    • dGPU
    • Vertex Connection and Merging
    • 1.031 mPixels/s
    • 1.13 mPixels/s
    • Subsurface Scattering
    • 545.589 mSample/s
    • 607.439 mSample/s
    • Subsurface Scattering multiple view
    • 520.212 mSample/s
    • 575.942 mSample/s
    • Computer Vision
    • dGPU
    • dGPU
    • TV-L1 Optical Flow
    • 3.446 mPixels/s
    • 3.807 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA GeForce 930M

Results from other configurations are available.