Compute Performance of NVIDIA GeForce GTX 1660

    • Advanced Compute
    • Level Set Segmentation – 128
    • 5918.055 mVoxels/s
    • Level Set Segmentation – 256
    • 6337.668 mVoxels/s
    • Local Tone Mapping 2K
    • Failed / Not supported
    • Local Tone Mapping 4K
    • Failed / Not supported
    • Game Effects
    • Ocean Surface Simulation
    • 1932.269 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 225.718 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 256.015 mTriangles/s
    • N-Body simulation – 128k
    • 325.929 Iterations/s
    • N-Body simulation – 1024k
    • 39.304 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • Vertex Connection and Merging
    • 10.518 mPixels/s
    • Subsurface Scattering
    • 5454.114 mSample/s
    • Subsurface Scattering multiple view
    • 5256.495 mSample/s
    • Computer Vision
    • TV-L1 Optical Flow
    • 35.633 mPixels/s