Compute Performance of NVIDIA GeForce GTX 1660 Ti

    • Advanced Compute
    • dGPU
    • dGPU
    • Level Set Segmentation – 128
    • 6899.247 mVoxels/s
    • 5009.311 mVoxels/s
    • Level Set Segmentation – 256
    • 7271.236 mVoxels/s
    • 4338.045 mVoxels/s
    • Local Tone Mapping 2K
    • Failed / Not supported
    • Failed / Not supported
    • Local Tone Mapping 4K
    • Failed / Not supported
    • Failed / Not supported
    • Game Effects
    • dGPU
    • dGPU
    • Ocean Surface Simulation
    • 2612.527 Iterations/s
    • 2344.847 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 244.24 mTriangles/s
    • 190.836 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 309.581 mTriangles/s
    • 302.977 mTriangles/s
    • N-Body simulation – 128k
    • 363.265 Iterations/s
    • 285.33 Iterations/s
    • N-Body simulation – 1024k
    • 49.838 Iterations/s
    • 44.028 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • dGPU
    • dGPU
    • Vertex Connection and Merging
    • 11.416 mPixels/s
    • 10.707 mPixels/s
    • Subsurface Scattering
    • 5909.601 mSample/s
    • 4374.348 mSample/s
    • Subsurface Scattering multiple view
    • 5607.599 mSample/s
    • 4005.113 mSample/s
    • Computer Vision
    • dGPU
    • dGPU
    • TV-L1 Optical Flow
    • 38.159 mPixels/s
    • 27.214 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA GeForce GTX 1660 Ti

Results from other configurations are available.