Compute Performance of NVIDIA GeForce GTX 560

    • Advanced Compute
    • Level Set Segmentation – 128
    • N/A
    • Level Set Segmentation – 256
    • N/A
    • Local Tone Mapping 2K
    • N/A
    • Local Tone Mapping 4K
    • N/A
    • Game Effects
    • Ocean Surface Simulation
    • 660.695 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 38.564 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 47.197 mTriangles/s
    • N-Body simulation – 128k
    • 34.225 Iterations/s
    • N-Body simulation – 1024k
    • 4.295 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • Vertex Connection and Merging
    • 1.165 mPixels/s
    • Subsurface Scattering
    • 367.678 mSample/s
    • Subsurface Scattering multiple view
    • 358.962 mSample/s
    • Computer Vision
    • TV-L1 Optical Flow
    • 4.805 mPixels/s