Compute Performance of NVIDIA GeForce GTX 660

    • Advanced Compute
    • dGPU
    • dGPU
    • dGPU
    • Level Set Segmentation – 128
    • 2138.116 mVoxels/s
    • 2724.136 mVoxels/s
    • N/A
    • Level Set Segmentation – 256
    • 2004.446 mVoxels/s
    • 2636.644 mVoxels/s
    • N/A
    • Local Tone Mapping 2K
    • Failed / Not supported
    • Failed / Not supported
    • N/A
    • Local Tone Mapping 4K
    • Failed / Not supported
    • Failed / Not supported
    • N/A
    • Game Effects
    • dGPU
    • dGPU
    • dGPU
    • Ocean Surface Simulation
    • 1037.187 Iterations/s
    • 688.973 Iterations/s
    • 370.815 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 57.234 mTriangles/s
    • 42.055 mTriangles/s
    • 26.721 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 65.497 mTriangles/s
    • 59.34 mTriangles/s
    • 30.033 mTriangles/s
    • N-Body simulation – 128k
    • 69.865 Iterations/s
    • 80.376 Iterations/s
    • 26.187 Iterations/s
    • N-Body simulation – 1024k
    • 9.769 Iterations/s
    • 10.43 Iterations/s
    • 3.592 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • dGPU
    • dGPU
    • dGPU
    • Vertex Connection and Merging
    • 2.724 mPixels/s
    • 2.858 mPixels/s
    • 0.995 mPixels/s
    • Subsurface Scattering
    • 675.712 mSample/s
    • 805.628 mSample/s
    • 217.9 mSample/s
    • Subsurface Scattering multiple view
    • 656.999 mSample/s
    • 771.562 mSample/s
    • 213.525 mSample/s
    • Computer Vision
    • dGPU
    • dGPU
    • dGPU
    • TV-L1 Optical Flow
    • 8.327 mPixels/s
    • 10.262 mPixels/s
    • 2.881 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA GeForce GTX 660

Results from other configurations are available.