Compute Performance of NVIDIA GeForce GTX 950

    • Advanced Compute
    • dGPU
    • dGPU
    • Level Set Segmentation – 128
    • 2544.369 mVoxels/s
    • 1619.564 mVoxels/s
    • Level Set Segmentation – 256
    • 2613.192 mVoxels/s
    • 1517.978 mVoxels/s
    • Local Tone Mapping 2K
    • Failed / Not supported
    • Failed / Not supported
    • Local Tone Mapping 4K
    • Failed / Not supported
    • Failed / Not supported
    • Game Effects
    • dGPU
    • dGPU
    • Ocean Surface Simulation
    • 997.008 Iterations/s
    • 474.024 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 89.34 mTriangles/s
    • 52.603 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 98.403 mTriangles/s
    • 52.575 mTriangles/s
    • N-Body simulation – 128k
    • 126.352 Iterations/s
    • 63.93 Iterations/s
    • N-Body simulation – 1024k
    • 16.806 Iterations/s
    • 7.348 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • dGPU
    • dGPU
    • Vertex Connection and Merging
    • 4.135 mPixels/s
    • 2.162 mPixels/s
    • Subsurface Scattering
    • 1727.048 mSample/s
    • 881.284 mSample/s
    • Subsurface Scattering multiple view
    • 1662.588 mSample/s
    • 845.137 mSample/s
    • Computer Vision
    • dGPU
    • dGPU
    • TV-L1 Optical Flow
    • 12.153 mPixels/s
    • 5.602 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA GeForce GTX 950

Results from other configurations are available.