Compute Performance of NVIDIA GeForce GTX 960

    • Advanced Compute
    • dGPU
    • dGPU
    • dGPU
    • Level Set Segmentation – 128
    • 3209.739 mVoxels/s
    • N/A
    • 1964.802 mVoxels/s
    • Level Set Segmentation – 256
    • 3348.799 mVoxels/s
    • N/A
    • 2021.061 mVoxels/s
    • Local Tone Mapping 2K
    • Failed / Not supported
    • N/A
    • Failed / Not supported
    • Local Tone Mapping 4K
    • Failed / Not supported
    • N/A
    • Failed / Not supported
    • Game Effects
    • dGPU
    • dGPU
    • dGPU
    • Ocean Surface Simulation
    • 957.694 Iterations/s
    • 812.237 Iterations/s
    • 813.905 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 94.222 mTriangles/s
    • 79.247 mTriangles/s
    • 77.542 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 97.946 mTriangles/s
    • 82.215 mTriangles/s
    • 83.826 mTriangles/s
    • N-Body simulation – 128k
    • 148.454 Iterations/s
    • 101.695 Iterations/s
    • 94.921 Iterations/s
    • N-Body simulation – 1024k
    • 18.37 Iterations/s
    • 11.863 Iterations/s
    • 11.32 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • dGPU
    • dGPU
    • dGPU
    • Vertex Connection and Merging
    • 4.638 mPixels/s
    • 3.224 mPixels/s
    • 3.211 mPixels/s
    • Subsurface Scattering
    • 2290.949 mSample/s
    • 1206.625 mSample/s
    • 1217.882 mSample/s
    • Subsurface Scattering multiple view
    • 2180.469 mSample/s
    • 1174.637 mSample/s
    • 1176.561 mSample/s
    • Computer Vision
    • dGPU
    • dGPU
    • dGPU
    • TV-L1 Optical Flow
    • 15.983 mPixels/s
    • 7.592 mPixels/s
    • 7.61 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA GeForce GTX 960

Results from other configurations are available.