Compute Performance of NVIDIA GeForce RTX 2080 Super with Max-Q Design

    • Advanced Compute
    • Level Set Segmentation – 128
    • 10674.019 mVoxels/s
    • Level Set Segmentation – 256
    • 10044.825 mVoxels/s
    • Local Tone Mapping 2K
    • Failed / Not supported
    • Local Tone Mapping 4K
    • Failed / Not supported
    • Game Effects
    • Ocean Surface Simulation
    • 3690.516 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 310.112 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 387.091 mTriangles/s
    • N-Body simulation – 128k
    • 414.845 Iterations/s
    • N-Body simulation – 1024k
    • 70.544 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • Vertex Connection and Merging
    • 14.587 mPixels/s
    • Subsurface Scattering
    • 8041.694 mSample/s
    • Subsurface Scattering multiple view
    • 7344.011 mSample/s
    • Computer Vision
    • TV-L1 Optical Flow
    • 56.611 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA GeForce RTX 2080 Super with Max-Q Design

Results from other configurations are available.