Compute Performance of NVIDIA GeForce RTX 3060

    • Advanced Compute
    • dGPU
    • dGPU
    • dGPU
    • Level Set Segmentation – 128
    • 9223.077 mVoxels/s
    • 9080.452 mVoxels/s
    • 12177.012 mVoxels/s
    • Level Set Segmentation – 256
    • 9848.261 mVoxels/s
    • 8686.785 mVoxels/s
    • 13101.514 mVoxels/s
    • Local Tone Mapping 2K
    • Failed / Not supported
    • Failed / Not supported
    • Failed / Not supported
    • Local Tone Mapping 4K
    • Failed / Not supported
    • Failed / Not supported
    • Failed / Not supported
    • Game Effects
    • dGPU
    • dGPU
    • dGPU
    • Ocean Surface Simulation
    • 4092.289 Iterations/s
    • 3752.59 Iterations/s
    • 5187.88 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 336.282 mTriangles/s
    • 306.166 mTriangles/s
    • 364.116 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 505.506 mTriangles/s
    • 456.413 mTriangles/s
    • 637.345 mTriangles/s
    • N-Body simulation – 128k
    • 515.796 Iterations/s
    • 454.391 Iterations/s
    • 547.156 Iterations/s
    • N-Body simulation – 1024k
    • 79.072 Iterations/s
    • 73.511 Iterations/s
    • 100.378 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • dGPU
    • dGPU
    • dGPU
    • Vertex Connection and Merging
    • 21.247 mPixels/s
    • 20.445 mPixels/s
    • 26.267 mPixels/s
    • Subsurface Scattering
    • 9532.998 mSample/s
    • 8026.337 mSample/s
    • 12879.959 mSample/s
    • Subsurface Scattering multiple view
    • 9028.058 mSample/s
    • 7523.905 mSample/s
    • 12116.519 mSample/s
    • Computer Vision
    • dGPU
    • dGPU
    • dGPU
    • TV-L1 Optical Flow
    • 65.574 mPixels/s
    • 55.879 mPixels/s
    • 85.207 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA GeForce RTX 3060

Results from other configurations are available.