Compute Performance of NVIDIA Quadro P620

    • Advanced Compute
    • Level Set Segmentation – 128
    • 1930.882 mVoxels/s
    • Level Set Segmentation – 256
    • 1951.65 mVoxels/s
    • Local Tone Mapping 2K
    • N/A
    • Local Tone Mapping 4K
    • N/A
    • Game Effects
    • Ocean Surface Simulation
    • 714.995 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 68.147 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 71.609 mTriangles/s
    • N-Body simulation – 128k
    • 92.495 Iterations/s
    • N-Body simulation – 1024k
    • 11.831 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • Vertex Connection and Merging
    • 2.621 mPixels/s
    • Subsurface Scattering
    • 1256.641 mSample/s
    • Subsurface Scattering multiple view
    • 1216.842 mSample/s
    • Computer Vision
    • TV-L1 Optical Flow
    • 7.98 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • CUDA
  •  
    Discrete GPU
  • NVIDIA Quadro P620

Results from other configurations are available.