Compute Performance of Intel® HD Graphics 520

    • Advanced Compute
    • Level Set Segmentation – 128
    • 577.955 mVoxels/s
    • Level Set Segmentation – 256
    • 577.413 mVoxels/s
    • Local Tone Mapping 2K
    • 27.941 mPixels/s
    • Local Tone Mapping 4K
    • 27.579 mPixels/s
    • Game Effects
    • Ocean Surface Simulation
    • 259.616 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 35.05 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 31.833 mTriangles/s
    • N-Body simulation – 128k
    • 30.69 Iterations/s
    • N-Body simulation – 1024k
    • 3.278 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • Vertex Connection and Merging
    • 1.328 mPixels/s
    • Subsurface Scattering
    • 356.436 mSample/s
    • Subsurface Scattering multiple view
    • 346.528 mSample/s
    • Computer Vision
    • TV-L1 Optical Flow
    • 2.516 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Integrated GPU
  • Intel® HD Graphics 520