Compute Performance of Intel® UHD Graphics

    • Advanced Compute
    • dGPU
    • iGPU
    • Level Set Segmentation – 128
    • 3379.043 mVoxels/s
    • 3094.159 mVoxels/s
    • Level Set Segmentation – 256
    • 3152.53 mVoxels/s
    • 2431.481 mVoxels/s
    • Local Tone Mapping 2K
    • Failed / Not supported
    • 28.097 mPixels/s
    • Local Tone Mapping 4K
    • Failed / Not supported
    • 25.725 mPixels/s
    • Game Effects
    • dGPU
    • iGPU
    • Ocean Surface Simulation
    • 1827.083 Iterations/s
    • 1802.295 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 85.986 mTriangles/s
    • 108.793 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 105.587 mTriangles/s
    • 98.363 mTriangles/s
    • N-Body simulation – 128k
    • Failed / Not supported
    • Failed / Not supported
    • N-Body simulation – 1024k
    • Failed / Not supported
    • Failed / Not supported
    • High Quality Computer Generated Imagery and Rendering
    • dGPU
    • iGPU
    • Vertex Connection and Merging
    • 3.658 mPixels/s
    • 3.296 mPixels/s
    • Subsurface Scattering
    • 1202.928 mSample/s
    • 1532.432 mSample/s
    • Subsurface Scattering multiple view
    • 1204.441 mSample/s
    • 1431.38 mSample/s
    • Computer Vision
    • dGPU
    • iGPU
    • TV-L1 Optical Flow
    • 16.382 mPixels/s
    • 13.547 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • Intel® UHD Graphics