Compute Performance of NVIDIA GRID T4-16Q

    • Advanced Compute
    • Level Set Segmentation – 128
    • 5707.152 mVoxels/s
    • Level Set Segmentation – 256
    • 7324.772 mVoxels/s
    • Local Tone Mapping 2K
    • N/A
    • Local Tone Mapping 4K
    • N/A
    • Game Effects
    • Ocean Surface Simulation
    • 2735.314 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 246.042 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 314.385 mTriangles/s
    • N-Body simulation – 128k
    • 213.303 Iterations/s
    • N-Body simulation – 1024k
    • 49.003 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • Vertex Connection and Merging
    • 12.629 mPixels/s
    • Subsurface Scattering
    • 5172.507 mSample/s
    • Subsurface Scattering multiple view
    • 5016.145 mSample/s
    • Computer Vision
    • TV-L1 Optical Flow
    • 30.796 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • CUDA
  •  
    Discrete GPU
  • NVIDIA GRID T4-16Q