Compute Performance of NVIDIA GeForce GTX 1080

    • Advanced Compute
    • dGPU
    • dGPU
    • dGPU
    • Level Set Segmentation – 128
    • N/A
    • N/A
    • N/A
    • Level Set Segmentation – 256
    • N/A
    • N/A
    • N/A
    • Local Tone Mapping 2K
    • N/A
    • N/A
    • N/A
    • Local Tone Mapping 4K
    • N/A
    • N/A
    • N/A
    • Game Effects
    • dGPU
    • dGPU
    • dGPU
    • Ocean Surface Simulation
    • 3485.74 Iterations/s
    • 4600.193 Iterations/s
    • 2958.981 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 283.78 mTriangles/s
    • 332.61 mTriangles/s
    • 209.598 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 318.646 mTriangles/s
    • 453.628 mTriangles/s
    • 253.902 mTriangles/s
    • N-Body simulation – 128k
    • 471.359 Iterations/s
    • 585.502 Iterations/s
    • 357.157 Iterations/s
    • N-Body simulation – 1024k
    • 65.381 Iterations/s
    • 85.801 Iterations/s
    • 51.52 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • dGPU
    • dGPU
    • dGPU
    • Vertex Connection and Merging
    • 13.49 mPixels/s
    • 18.307 mPixels/s
    • 11.147 mPixels/s
    • Subsurface Scattering
    • 8527.602 mSample/s
    • 11558.177 mSample/s
    • 6097.678 mSample/s
    • Subsurface Scattering multiple view
    • 7989.274 mSample/s
    • 10961.981 mSample/s
    • 5626.64 mSample/s
    • Computer Vision
    • dGPU
    • dGPU
    • dGPU
    • TV-L1 Optical Flow
    • 59.564 mPixels/s
    • 78.298 mPixels/s
    • 42.392 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA GeForce GTX 1080

Results from other configurations are available.