Compute Performance of NVIDIA GeForce GTX 680

    • Advanced Compute
    • dGPU
    • dGPU
    • Level Set Segmentation – 128
    • 3436.166 mVoxels/s
    • N/A
    • Level Set Segmentation – 256
    • 3605.234 mVoxels/s
    • N/A
    • Local Tone Mapping 2K
    • Failed / Not supported
    • N/A
    • Local Tone Mapping 4K
    • Failed / Not supported
    • N/A
    • Game Effects
    • dGPU
    • dGPU
    • Ocean Surface Simulation
    • 1591.73 Iterations/s
    • 847.04 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 81.141 mTriangles/s
    • 49.697 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 105.182 mTriangles/s
    • 63.905 mTriangles/s
    • N-Body simulation – 128k
    • 124.869 Iterations/s
    • 63.411 Iterations/s
    • N-Body simulation – 1024k
    • 16.446 Iterations/s
    • 8.705 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • dGPU
    • dGPU
    • Vertex Connection and Merging
    • 4.481 mPixels/s
    • 2.585 mPixels/s
    • Subsurface Scattering
    • 1185.397 mSample/s
    • 644.611 mSample/s
    • Subsurface Scattering multiple view
    • 1152.903 mSample/s
    • 627.702 mSample/s
    • Computer Vision
    • dGPU
    • dGPU
    • TV-L1 Optical Flow
    • 15.042 mPixels/s
    • 8.59 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA GeForce GTX 680

Results from other configurations are available.