Compute Performance of NVIDIA Quadro RTX 8000

    • Advanced Compute
    • Level Set Segmentation – 128
    • 18478.402 mVoxels/s
    • Level Set Segmentation – 256
    • 19858.424 mVoxels/s
    • Local Tone Mapping 2K
    • Failed / Not supported
    • Local Tone Mapping 4K
    • Failed / Not supported
    • Game Effects
    • Ocean Surface Simulation
    • 7158.701 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 510.173 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 839.442 mTriangles/s
    • N-Body simulation – 128k
    • 759.729 Iterations/s
    • N-Body simulation – 1024k
    • 127.283 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • Vertex Connection and Merging
    • 25.901 mPixels/s
    • Subsurface Scattering
    • 16270.727 mSample/s
    • Subsurface Scattering multiple view
    • 15886.851 mSample/s
    • Computer Vision
    • TV-L1 Optical Flow
    • 106.107 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA Quadro RTX 8000

Results from other configurations are available.