Compute Performance of NVIDIA Quadro P520

    • Advanced Compute
    • dGPU
    • dGPU
    • Level Set Segmentation – 128
    • 1654.092 mVoxels/s
    • 3955.706 mVoxels/s
    • Level Set Segmentation – 256
    • 1550.529 mVoxels/s
    • 11134.734 mVoxels/s
    • Local Tone Mapping 2K
    • N/A
    • N/A
    • Local Tone Mapping 4K
    • N/A
    • N/A
    • Game Effects
    • dGPU
    • dGPU
    • Ocean Surface Simulation
    • 502.493 Iterations/s
    • 2381.378 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 52.793 mTriangles/s
    • 230.215 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 52.45 mTriangles/s
    • 256.975 mTriangles/s
    • N-Body simulation – 128k
    • 65.686 Iterations/s
    • 352.722 Iterations/s
    • N-Body simulation – 1024k
    • 8.89 Iterations/s
    • 48.092 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • dGPU
    • dGPU
    • Vertex Connection and Merging
    • 2.112 mPixels/s
    • 10.936 mPixels/s
    • Subsurface Scattering
    • 1054.489 mSample/s
    • 4904.333 mSample/s
    • Subsurface Scattering multiple view
    • 1035.892 mSample/s
    • 6608.911 mSample/s
    • Computer Vision
    • dGPU
    • dGPU
    • TV-L1 Optical Flow
    • 6.53 mPixels/s
    • 32.093 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • CUDA
  •  
    Discrete GPU
  • NVIDIA Quadro P520

Results from other configurations are available.