NVIDIA GeForce GTX 1650

  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA GeForce GTX 1650

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Level Set Segmentation – 128

  • 4054.334 mVoxels/s

Level Set Segmentation – 256

  • 4084.295 mVoxels/s

Local Tone Mapping 2K

  • Failed / Not supported

Local Tone Mapping 4K

  • Failed / Not supported

Ocean Surface Simulation

  • 1369.795 Iterations/s

Catmull-Clark Subdivision Level 3

  • 158.324 mTriangles/s

Catmull-Clark Subdivision Level 5

  • 173.261 mTriangles/s

N-Body simulation – 128k

  • 220.771 Iterations/s

N-Body simulation – 1024k

  • 26.723 Iterations/s

Vertex Connection and Merging

  • 7.189 mPixels/s

Subsurface Scattering

  • 3406.279 mSample/s

Subsurface Scattering multiple view

  • 3258.196 mSample/s

TV-L1 Optical Flow

  • 22.692 mPixels/s