Compute Performance of NVIDIA GeForce GTX 1050

    • Advanced Compute
    • dGPU
    • dGPU
    • dGPU
    • Level Set Segmentation – 128
    • 2390.288 mVoxels/s
    • 3120.101 mVoxels/s
    • 3067.222 mVoxels/s
    • Level Set Segmentation – 256
    • 2477.527 mVoxels/s
    • 3106.259 mVoxels/s
    • 2897.977 mVoxels/s
    • Local Tone Mapping 2K
    • Failed / Not supported
    • Failed / Not supported
    • Failed / Not supported
    • Local Tone Mapping 4K
    • Failed / Not supported
    • Failed / Not supported
    • Failed / Not supported
    • Game Effects
    • dGPU
    • dGPU
    • dGPU
    • Ocean Surface Simulation
    • 1051.417 Iterations/s
    • 1123.24 Iterations/s
    • 1053.606 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 97.072 mTriangles/s
    • 110.699 mTriangles/s
    • 98.099 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 104.732 mTriangles/s
    • 116.67 mTriangles/s
    • 94.852 mTriangles/s
    • N-Body simulation – 128k
    • 131.363 Iterations/s
    • 150.577 Iterations/s
    • 121.658 Iterations/s
    • N-Body simulation – 1024k
    • 17.091 Iterations/s
    • 18.847 Iterations/s
    • 14.809 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • dGPU
    • dGPU
    • dGPU
    • Vertex Connection and Merging
    • 4.199 mPixels/s
    • 4.779 mPixels/s
    • 3.918 mPixels/s
    • Subsurface Scattering
    • 1785.621 mSample/s
    • 2077.927 mSample/s
    • 1230.1 mSample/s
    • Subsurface Scattering multiple view
    • 1690.029 mSample/s
    • 1961.118 mSample/s
    • 1183.129 mSample/s
    • Computer Vision
    • dGPU
    • dGPU
    • dGPU
    • TV-L1 Optical Flow
    • 12.599 mPixels/s
    • 14.684 mPixels/s
    • 8.947 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA GeForce GTX 1050

Results from other configurations are available.