Compute Performance of NVIDIA GeForce RTX 4080

    • Advanced Compute
    • dGPU
    • dGPU
    • dGPU
    • Level Set Segmentation – 128
    • 33380.025 mVoxels/s
    • 24213.013 mVoxels/s
    • 30638.352 mVoxels/s
    • Level Set Segmentation – 256
    • 32814.719 mVoxels/s
    • 23038.244 mVoxels/s
    • 34605.8 mVoxels/s
    • Local Tone Mapping 2K
    • Failed / Not supported
    • Failed / Not supported
    • Failed / Not supported
    • Local Tone Mapping 4K
    • Failed / Not supported
    • Failed / Not supported
    • Failed / Not supported
    • Game Effects
    • dGPU
    • dGPU
    • dGPU
    • Ocean Surface Simulation
    • 11356.23 Iterations/s
    • 7039.849 Iterations/s
    • 13116.985 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 474.959 mTriangles/s
    • 347.34 mTriangles/s
    • 540.598 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 2031.515 mTriangles/s
    • 1253.673 mTriangles/s
    • 2030.992 mTriangles/s
    • N-Body simulation – 128k
    • Failed / Not supported
    • Failed / Not supported
    • Failed / Not supported
    • N-Body simulation – 1024k
    • Failed / Not supported
    • Failed / Not supported
    • Failed / Not supported
    • High Quality Computer Generated Imagery and Rendering
    • dGPU
    • dGPU
    • dGPU
    • Vertex Connection and Merging
    • 50.349 mPixels/s
    • 32.221 mPixels/s
    • 50.56 mPixels/s
    • Subsurface Scattering
    • 18444.445 mSample/s
    • 19687.768 mSample/s
    • 25516.074 mSample/s
    • Subsurface Scattering multiple view
    • 24246.387 mSample/s
    • 18440.834 mSample/s
    • 27539.259 mSample/s
    • Computer Vision
    • dGPU
    • dGPU
    • dGPU
    • TV-L1 Optical Flow
    • 140.328 mPixels/s
    • 132.175 mPixels/s
    • 170.308 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA GeForce RTX 4080

Results from other configurations are available.