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CompuBench RS
CompuBench 1.5 Desktop
CompuBench 1.5 Mobile
CompuBench 2.0 Desktop
Compute Performance of
NVIDIA GeForce GTX 1650
Compute
Graphics
Info
Advanced Compute
Level Set Segmentation – 128
4054.006 mVoxels/s
Level Set Segmentation – 256
4086.349 mVoxels/s
Local Tone Mapping 2K
Failed / Not supported
Local Tone Mapping 4K
Failed / Not supported
Game Effects
Ocean Surface Simulation
1465.373 Iterations/s
Catmull-Clark Subdivision Level 3
156.972 mTriangles/s
Catmull-Clark Subdivision Level 5
182.046 mTriangles/s
N-Body simulation – 128k
216.821 Iterations/s
N-Body simulation – 1024k
27.964 Iterations/s
High Quality Computer Generated Imagery and Rendering
Vertex Connection and Merging
7.117 mPixels/s
Subsurface Scattering
3395.531 mSample/s
Subsurface Scattering multiple view
3226.859 mSample/s
Computer Vision
TV-L1 Optical Flow
22.353 mPixels/s
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Results:
Top
Average
Median
OS
Windows
API
OpenCL
Discrete GPU
NVIDIA GeForce GTX 1650
Results from other configurations are available.
Change OS/API/Etc.
Windows
OpenCL
NVIDIA GeForce GTX 1650
Windows
CUDA
NVIDIA GeForce GTX 1650
Windows
OpenCL
NVIDIA GeForce GTX 1650 SUPER
Windows
CUDA
NVIDIA GeForce GTX 1650 SUPER
Windows
OpenCL
NVIDIA GeForce GTX 1650 Ti
Windows
CUDA
NVIDIA GeForce GTX 1650 Ti
Windows
OpenCL
NVIDIA GeForce GTX 1650 Ti with Max-Q Design
Windows
CUDA
NVIDIA GeForce GTX 1650 Ti with Max-Q Design
Windows
OpenCL
NVIDIA GeForce GTX 1650 with Max-Q Design
Windows
CUDA
NVIDIA GeForce GTX 1650 with Max-Q Design
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