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CompuBench RS
CompuBench 1.5 Desktop
CompuBench 1.5 Mobile
CompuBench 2.0 Desktop
Compute Performance of
NVIDIA GeForce GTX 1650
Compute
Graphics
Info
Advanced Compute
Level Set Segmentation – 128
4437.299 mVoxels/s
Level Set Segmentation – 256
4392.124 mVoxels/s
Local Tone Mapping 2K
Failed / Not supported
Local Tone Mapping 4K
Failed / Not supported
Game Effects
Ocean Surface Simulation
1858.074 Iterations/s
Catmull-Clark Subdivision Level 3
199.951 mTriangles/s
Catmull-Clark Subdivision Level 5
218.563 mTriangles/s
N-Body simulation – 128k
262.708 Iterations/s
N-Body simulation – 1024k
32.377 Iterations/s
High Quality Computer Generated Imagery and Rendering
Vertex Connection and Merging
7.697 mPixels/s
Subsurface Scattering
3847.476 mSample/s
Subsurface Scattering multiple view
3628.89 mSample/s
Computer Vision
TV-L1 Optical Flow
25.194 mPixels/s
|
Results:
Top
Average
Median
OS
Windows
API
OpenCL
Discrete GPU
NVIDIA GeForce GTX 1650
Results from other configurations are available.
Change OS/API/Etc.
Windows
OpenCL
NVIDIA GeForce GTX 1650
Windows
CUDA
NVIDIA GeForce GTX 1650
Windows
OpenCL
NVIDIA GeForce GTX 1650 SUPER
Windows
CUDA
NVIDIA GeForce GTX 1650 SUPER
Windows
OpenCL
NVIDIA GeForce GTX 1650 Ti
Windows
CUDA
NVIDIA GeForce GTX 1650 Ti
Windows
OpenCL
NVIDIA GeForce GTX 1650 Ti with Max-Q Design
Windows
CUDA
NVIDIA GeForce GTX 1650 Ti with Max-Q Design
Windows
OpenCL
NVIDIA GeForce GTX 1650 with Max-Q Design
Windows
CUDA
NVIDIA GeForce GTX 1650 with Max-Q Design
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