Compute Performance of NVIDIA GeForce GTX 1650 Ti

    • Advanced Compute
    • dGPU
    • dGPU
    • Level Set Segmentation – 128
    • 4380.128 mVoxels/s
    • 3742.793 mVoxels/s
    • Level Set Segmentation – 256
    • 4319.218 mVoxels/s
    • 3633.429 mVoxels/s
    • Local Tone Mapping 2K
    • Failed / Not supported
    • Failed / Not supported
    • Local Tone Mapping 4K
    • Failed / Not supported
    • Failed / Not supported
    • Game Effects
    • dGPU
    • dGPU
    • Ocean Surface Simulation
    • 1798.374 Iterations/s
    • 1478.479 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 175.181 mTriangles/s
    • 142.164 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 202.481 mTriangles/s
    • 175.536 mTriangles/s
    • N-Body simulation – 128k
    • 243.913 Iterations/s
    • 220.831 Iterations/s
    • N-Body simulation – 1024k
    • 33.18 Iterations/s
    • 28.864 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • dGPU
    • dGPU
    • Vertex Connection and Merging
    • 7.498 mPixels/s
    • 6.404 mPixels/s
    • Subsurface Scattering
    • 3376.548 mSample/s
    • 2872.688 mSample/s
    • Subsurface Scattering multiple view
    • 3260.205 mSample/s
    • 2757.917 mSample/s
    • Computer Vision
    • dGPU
    • dGPU
    • TV-L1 Optical Flow
    • 22.847 mPixels/s
    • 19.844 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA GeForce GTX 1650 Ti

Results from other configurations are available.