Compute Performance of NVIDIA GeForce GTX 1650 Ti

    • Advanced Compute
    • dGPU
    • dGPU
    • Level Set Segmentation – 128
    • 4407.692 mVoxels/s
    • 3742.793 mVoxels/s
    • Level Set Segmentation – 256
    • 4415.979 mVoxels/s
    • 3633.429 mVoxels/s
    • Local Tone Mapping 2K
    • Failed / Not supported
    • Failed / Not supported
    • Local Tone Mapping 4K
    • Failed / Not supported
    • Failed / Not supported
    • Game Effects
    • dGPU
    • dGPU
    • Ocean Surface Simulation
    • 1850.23 Iterations/s
    • 1460.758 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 177.55 mTriangles/s
    • 139.621 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 210.187 mTriangles/s
    • 173.15 mTriangles/s
    • N-Body simulation – 128k
    • 245.209 Iterations/s
    • 217.718 Iterations/s
    • N-Body simulation – 1024k
    • 33.747 Iterations/s
    • 28.791 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • dGPU
    • dGPU
    • Vertex Connection and Merging
    • 7.837 mPixels/s
    • 6.278 mPixels/s
    • Subsurface Scattering
    • 3479.177 mSample/s
    • 2898.072 mSample/s
    • Subsurface Scattering multiple view
    • 3356.782 mSample/s
    • 2794.051 mSample/s
    • Computer Vision
    • dGPU
    • dGPU
    • TV-L1 Optical Flow
    • 23.187 mPixels/s
    • 19.99 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA GeForce GTX 1650 Ti

Results from other configurations are available.