Compute Performance of NVIDIA GeForce RTX 3080

    • Advanced Compute
    • Level Set Segmentation – 128
    • 20483.81 mVoxels/s
    • Level Set Segmentation – 256
    • 23332.559 mVoxels/s
    • Local Tone Mapping 2K
    • Failed / Not supported
    • Local Tone Mapping 4K
    • Failed / Not supported
    • Game Effects
    • Ocean Surface Simulation
    • 7775.978 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 467.703 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 1018.12 mTriangles/s
    • N-Body simulation – 128k
    • 789.358 Iterations/s
    • N-Body simulation – 1024k
    • 164.263 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • Vertex Connection and Merging
    • 39.054 mPixels/s
    • Subsurface Scattering
    • 20965.544 mSample/s
    • Subsurface Scattering multiple view
    • 19740.762 mSample/s
    • Computer Vision
    • TV-L1 Optical Flow
    • 143.844 mPixels/s