Compute Performance of NVIDIA RTX A2000

    • Advanced Compute
    • dGPU
    • dGPU
    • dGPU
    • Level Set Segmentation – 128
    • 7311.759 mVoxels/s
    • 7401.572 mVoxels/s
    • 4538.363 mVoxels/s
    • Level Set Segmentation – 256
    • 6875.222 mVoxels/s
    • 6534.586 mVoxels/s
    • 4669.99 mVoxels/s
    • Local Tone Mapping 2K
    • Failed / Not supported
    • Failed / Not supported
    • Failed / Not supported
    • Local Tone Mapping 4K
    • Failed / Not supported
    • Failed / Not supported
    • Failed / Not supported
    • Game Effects
    • dGPU
    • dGPU
    • dGPU
    • Ocean Surface Simulation
    • 3436.973 Iterations/s
    • 3433.743 Iterations/s
    • 1985.108 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 352.27 mTriangles/s
    • 294.636 mTriangles/s
    • 187.776 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 375.246 mTriangles/s
    • 359.231 mTriangles/s
    • 255.894 mTriangles/s
    • N-Body simulation – 128k
    • Failed / Not supported
    • Failed / Not supported
    • 294.094 Iterations/s
    • N-Body simulation – 1024k
    • Failed / Not supported
    • Failed / Not supported
    • 39.551 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • dGPU
    • dGPU
    • dGPU
    • Vertex Connection and Merging
    • 18.514 mPixels/s
    • 18.042 mPixels/s
    • 11.025 mPixels/s
    • Subsurface Scattering
    • 7136.073 mSample/s
    • 6630.026 mSample/s
    • 3845.298 mSample/s
    • Subsurface Scattering multiple view
    • 6359.116 mSample/s
    • 6026.84 mSample/s
    • 3711.541 mSample/s
    • Computer Vision
    • dGPU
    • dGPU
    • dGPU
    • TV-L1 Optical Flow
    • 47.822 mPixels/s
    • 44.974 mPixels/s
    • 27.693 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA RTX A2000

Results from other configurations are available.