Compute Performance of NVIDIA RTX A2000

    • Advanced Compute
    • dGPU
    • dGPU
    • dGPU
    • Level Set Segmentation – 128
    • 7381.038 mVoxels/s
    • 7506.851 mVoxels/s
    • 5160.96 mVoxels/s
    • Level Set Segmentation – 256
    • 6915.045 mVoxels/s
    • 6520.448 mVoxels/s
    • 5036.373 mVoxels/s
    • Local Tone Mapping 2K
    • Failed / Not supported
    • Failed / Not supported
    • Failed / Not supported
    • Local Tone Mapping 4K
    • Failed / Not supported
    • Failed / Not supported
    • Failed / Not supported
    • Game Effects
    • dGPU
    • dGPU
    • dGPU
    • Ocean Surface Simulation
    • 3550.695 Iterations/s
    • 3447.448 Iterations/s
    • 2067.148 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 350.761 mTriangles/s
    • 298.706 mTriangles/s
    • 175.364 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 378.468 mTriangles/s
    • 380.533 mTriangles/s
    • 262.606 mTriangles/s
    • N-Body simulation – 128k
    • Failed / Not supported
    • Failed / Not supported
    • 288.483 Iterations/s
    • N-Body simulation – 1024k
    • Failed / Not supported
    • Failed / Not supported
    • 39.829 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • dGPU
    • dGPU
    • dGPU
    • Vertex Connection and Merging
    • 18.564 mPixels/s
    • 17.944 mPixels/s
    • 11.429 mPixels/s
    • Subsurface Scattering
    • 7129.622 mSample/s
    • 6650.306 mSample/s
    • 3891.504 mSample/s
    • Subsurface Scattering multiple view
    • 6404.519 mSample/s
    • 5965.517 mSample/s
    • 3813.031 mSample/s
    • Computer Vision
    • dGPU
    • dGPU
    • dGPU
    • TV-L1 Optical Flow
    • 51.204 mPixels/s
    • 44.95 mPixels/s
    • 28.888 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA RTX A2000

Results from other configurations are available.