Compute Performance of NVIDIA A10

    • Advanced Compute
    • Level Set Segmentation – 128
    • 17130.752 mVoxels/s
    • Level Set Segmentation – 256
    • 16023.72 mVoxels/s
    • Local Tone Mapping 2K
    • Failed / Not supported
    • Local Tone Mapping 4K
    • Failed / Not supported
    • Game Effects
    • Ocean Surface Simulation
    • 4901.82 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 260.476 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 312.671 mTriangles/s
    • N-Body simulation – 128k
    • 506.938 Iterations/s
    • N-Body simulation – 1024k
    • 95.985 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • Vertex Connection and Merging
    • 20.41 mPixels/s
    • Subsurface Scattering
    • 10318.667 mSample/s
    • Subsurface Scattering multiple view
    • 10077.953 mSample/s
    • Computer Vision
    • TV-L1 Optical Flow
    • 75.164 mPixels/s